Moves & Abilities
Discover the attacking and defensive techniques available to your Animon.
Moves and abilities are the core of your Animon's combat power.
Types of Moves
- Physical Moves: Direct attacks using strength and body
- Special Moves: Elemental or energy-based attacks
- Status Moves: Affect opponent conditions without damage
- Support Moves: Heal allies or boost stats
Move Accuracy
Each move has an accuracy rating:
- Roll 2d6 against the target's defense
- On success, the move connects and deals damage
- On failure, the move misses or is blocked
Power Points (PP)
- Each move can be used PP times before tiring
- Rest between battles to restore PP
- Some items can restore PP mid-battle
Learning New Moves
Your Animon learns new moves through:
- Leveling up
- Evolution to new forms
- Finding special items (TMs)
- Training with experienced mentors